Fans complain that Crucible is too much of a pulse-pounding activity, even when played outside competitive events like Trials of Osiris or Iron Banner. Bungie dedicated most of a weekly update to addressing these issues, and said the following:. Fans overwhelmingly seem to want a system that does not put any weight into skill at all. But then again neither is queuing up for game after game in the Crucible and being matched against people with the exact same skill level as you, making each game an insane, adrenaline fueled sprint to win or survive. The solution?
These bring new guns and armour glittering with all the tacky flair that our Emperor pal so adores. The new raid and mode are set aboard new parts of Leviathan, where Calus seems to have done something foolish with the heretical Hive. Drinking planets is one thing but the Hive take hunger too far. The quest which opens this activity also gives some high-level gear to boost players who are a bit behind. The raid opens today at midnight 4pm Pacific , giving players six hours to gear up for the new raid race. The first squad in the world to complete the raid will win actual physical championship belts to hide in their cupboards, while players who beat Crown Of Sorrow within the first 24 hours can still get an exclusive decorative emblem. Another big update means more balance changes.
Destiny 2 Matchmaking Issues On Xbox One Causing Mongoose Error
Here's the full blurb:. While no deliberate changes to matchmaking were deployed in Update 2. We are planning to deploy a fix that we hope will increase the speed of matchmaking queues.
It won't be long now before Destiny 2 fans will finally be able to dive into all that its next major expansion, Forsaken , and it looks as if Bungie has been diligently tending to some in-game issues to ensure the title's in tip-top shape ahead of the DLC's release. As it so happens, the studio recently announced the implementation a patch that fixed long matchmaking times in the Crucible, while also confirming that skill-based matchmaking in PvP Quickplay is still turned off. According to Bungie, the Crucible and other activities in Destiny 2 were being plagued by "longer than usual matchmaking times", so the latest fix should have reduced the wait by a significant margin. This particular fix should be hailed by most Guardians, but some may not be too keen to learn that skill-based matchmaking in PvP Quickplay is still disabled, as a decent argument can be made that it has the potential to hinder new players' accessibility to the game. For instance, having PvP Quickplay set up this way has the potential for some matches to result in blowouts where the losing team is filled with unskilled players who got rocked by those far more experienced than them.